• How to skip the death animation?
    Hey community,

    i've a question.
    how to skip the death animation, so i can spawn the player instant?


    greets skyfreak
    Comments: 6 Reposts: 0
    null_obj
    16mo. ago

    I have the same question too Hope someone will answer

    null_obj
    16mo. ago

    public OnPlayerDeath(playerid, killerid, reason) { SpawnPlayer(playerid); return 1; } not tested ! and i think it's not gonna work

    null_obj
    16mo. ago

    it works but death info changes for example player A kills B with sawn off then death message will show up like this A >Sawnoff B A >died (sign of skull) i mean to say it spams two signs and death counts twice..

    null_obj
    16mo. ago

    Do you have two OnPlayerDeath's being called? Try to debug it using the print/printf functions.

    null_obj
    16mo. ago

    oh you mean OnPlayerDeath callback get called twice !! try returning 0 maybe ?

    null_obj
    16mo. ago

    You might be calling SendDeathMessage(killerid, playerid, reason); twice, show us your OnPlayerDeath callback

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